From: Simon Glass <simon.glass@canonical.com>
Move SCENEOBJT_TEXTEDIT after SCENEOBJT_TEXTLINE in the enum so it can
be highlighted like other text-input objects. Update scene_obj_type_names
array to match.
Signed-off-by: Simon Glass <simon.glass@canonical.com>
---
boot/scene.c | 2 +-
include/expo.h | 2 +-
test/boot/expo.c | 2 +-
3 files changed, 3 insertions(+), 3 deletions(-)
@@ -38,9 +38,9 @@ static const char *const scene_obj_type_names[] = {
"image",
"text",
"box",
- "textedit",
"menu",
"textline",
+ "textedit",
};
bool scene_chklog(const char *name)
@@ -242,11 +242,11 @@ enum scene_obj_t {
SCENEOBJT_IMAGE,
SCENEOBJT_TEXT,
SCENEOBJT_BOX,
- SCENEOBJT_TEXTEDIT,
/* types from here on can be highlighted */
SCENEOBJT_MENU,
SCENEOBJT_TEXTLINE,
+ SCENEOBJT_TEXTEDIT,
};
/**
@@ -1254,7 +1254,7 @@ static int expo_scene_obj_type_name(struct unit_test_state *uts)
ut_asserteq_str("textedit", scene_obj_type_name(SCENEOBJT_TEXTEDIT));
/* Test invalid type (out of range) */
- ut_asserteq_str("unknown", scene_obj_type_name(SCENEOBJT_TEXTLINE + 1));
+ ut_asserteq_str("unknown", scene_obj_type_name(SCENEOBJT_TEXTEDIT + 1));
return 0;
}